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Interface for ticking runnables when there's only one thread available and multithreading is disabled.
| Name | FSingleThreadRunnable |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/SingleThreadRunnable.h |
| Include Path | #include "Misc/SingleThreadRunnable.h" |
Syntax
class FSingleThreadRunnable
Derived Classes
FSingleThreadRunnable derived class hierarchy
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FSingleThreadRunnable() |
Misc/SingleThreadRunnable.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Tick() |
Tick function. | Misc/SingleThreadRunnable.h |