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Utility class to store a counter and a time value in seconds. Implementation will be stripped out in STATS disabled builds, although it will waste a small amount of memory unless stripped by the linker.
Useful when timing reentrant functions.
| Name | FSecondsCounterData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/Stats/StatsMisc.h |
| Include Path | #include "Stats/StatsMisc.h" |
Syntax
struct FSecondsCounterData
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void ClearTime() |
Stats/StatsMisc.h | ||
static double GetTime() |
Stats/StatsMisc.h |