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Scoped struct used to push and pop a script exception handler
| Name | FScopedScriptExceptionHandler |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/CoreMisc.h |
| Include Path | #include "Misc/CoreMisc.h" |
Syntax
struct FScopedScriptExceptionHandler
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScopedScriptExceptionHandler
(
const FScriptExceptionHandlerFunc& InFunc |
Misc/CoreMisc.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FScopedScriptExceptionHandler() |
Misc/CoreMisc.h |