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Scoped named event class for constant (compile-time) strings literals.
BeginNamedEventStatic works the same as BeginNamedEvent, but should only be passed a compile-time string literal. Some platform profilers can optimize the case where strings for certain events are constant.
| Name | FScopedNamedEventStatic |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/HAL/PlatformMisc.h |
| Include Path | #include "HAL/PlatformMisc.h" |
Syntax
class FScopedNamedEventStatic
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScopedNamedEventStatic
(
const FColor& Color, |
HAL/PlatformMisc.h | ||
FScopedNamedEventStatic
(
const FColor& Color, |
HAL/PlatformMisc.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FScopedNamedEventStatic() |
HAL/PlatformMisc.h |