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For timing OnEnterBackground tasks. This can be time sensitive on some platforms.
| Name | FScopedEnterBackgroundEvent |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/HAL/PlatformMisc.h |
| Include Path | #include "HAL/PlatformMisc.h" |
Syntax
class FScopedEnterBackgroundEvent
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScopedEnterBackgroundEvent
(
const TCHAR* Text |
HAL/PlatformMisc.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FScopedEnterBackgroundEvent() |
HAL/PlatformMisc.h |