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Data structure representing a payload pull request
| Name | FPullRequest |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/Virtualization/VirtualizationSystem.h |
| Include Path | #include "Virtualization/VirtualizationSystem.h" |
Syntax
struct FPullRequest
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPullRequest
(
const FIoHash& InIdentifier |
Virtualization/VirtualizationSystem.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Identifier | FIoHash | Virtualization/VirtualizationSystem.h | ||
| Payload | FCompressedBuffer | Virtualization/VirtualizationSystem.h | ||
| Status | EStatus | Virtualization/VirtualizationSystem.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FIoHash & GetIdentifier() |
Virtualization/VirtualizationSystem.h | ||
const FCompressedBuffer & GetPayload() |
Virtualization/VirtualizationSystem.h | ||
bool IsSuccess() |
Virtualization/VirtualizationSystem.h | ||
void SetError() |
Virtualization/VirtualizationSystem.h | ||
void SetPayload
(
const FCompressedBuffer& InPayload |
Virtualization/VirtualizationSystem.h | ||
void SetPayload
(
FCompressedBuffer&& InPayload |
Virtualization/VirtualizationSystem.h |