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API > API/Runtime > API/Runtime/Core
| Name | FPreLoadFile |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/PreLoadFile.h |
| Include Path | #include "Misc/PreLoadFile.h" |
Syntax
struct FPreLoadFile : public FDelayedAutoRegisterHelper
Inheritance Hierarchy
- FDelayedAutoRegisterHelper → FPreLoadFile
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPreLoadFile
(
const TCHAR* InPath |
Misc/PreLoadFile.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| bSystemNoLongerTakingRequests | bool | Misc/PreLoadFile.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void * TakeOwnershipOfLoadedData
(
int64* OutFileSize |
Misc/PreLoadFile.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void KickOffRead() |
Misc/PreLoadFile.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void * TakeOwnershipOfLoadedDataByPath
(
const TCHAR* Filename, |
Misc/PreLoadFile.h |