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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FPaths
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FString GetPathLeaf
(
const FString& InPath |
Returns the leaf in the path. | Misc/Paths.h | |
static FString GetPathLeaf
(
FString&& InPath |
Returns the leaf in the path. | Misc/Paths.h |
GetPathLeaf(const FString &)
Description
Returns the leaf in the path.
| Name | GetPathLeaf |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/Paths.h |
| Include Path | #include "Misc/Paths.h" |
| Source | /Engine/Source/Runtime/Core/Private/Misc/Paths.cpp |
static FString GetPathLeaf
(
const FString & InPath
)
GetPathLeaf(FString &&)
Description
Returns the leaf in the path.
| Name | GetPathLeaf |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/Paths.h |
| Include Path | #include "Misc/Paths.h" |
| Source | /Engine/Source/Runtime/Core/Private/Misc/Paths.cpp |
static FString GetPathLeaf
(
FString && InPath
)