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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FPaths
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TArray< FString > GetExtensionDirs
(
const FString& BaseDir, |
Returns platform and restricted extensions that are present and if bCheckValid is set, valid (for platforms, it uses FDataDrivenPlatformInfo to determine valid platforms, it doesn't just use what's present) | Misc/Paths.h | |
static TArray< FString > GetExtensionDirs
(
const FString& BaseDir, |
Returns platform and restricted extensions that are present and if CheckPlatformsValid is set, valid (for platforms, it uses FDataDrivenPlatformInfo to determine valid platforms, it doesn't just use what's present) | Misc/Paths.h |
GetExtensionDirs(const FString &, const FString &, bool)
Description
Returns platform and restricted extensions that are present and if bCheckValid is set, valid (for platforms, it uses FDataDrivenPlatformInfo to determine valid platforms, it doesn't just use what's present)
| Name | GetExtensionDirs |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/Paths.h |
| Include Path | #include "Misc/Paths.h" |
| Source | /Engine/Source/Runtime/Core/Private/Misc/Paths.cpp |
static TArray < FString > GetExtensionDirs
(
const FString & BaseDir,
const FString & SubDir,
bool bCheckValid
)
BaseDir and usable extension directories under BaseDir (either Engine or Project)
GetExtensionDirs(const FString &, const FString &, EGetExtensionDirsFlags)
Description
Returns platform and restricted extensions that are present and if CheckPlatformsValid is set, valid (for platforms, it uses FDataDrivenPlatformInfo to determine valid platforms, it doesn't just use what's present)
| Name | GetExtensionDirs |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/Paths.h |
| Include Path | #include "Misc/Paths.h" |
| Source | /Engine/Source/Runtime/Core/Private/Misc/Paths.cpp |
static TArray < FString > GetExtensionDirs
(
const FString & BaseDir,
const FString & SubDir,
EGetExtensionDirsFlags Flags
)
BaseDir and usable extension directories under BaseDir (either Engine or Project)