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Description
Returns the saved directory that is not game specific. This is usually the same as EngineSavedDir().
| Name | GameAgnosticSavedDir |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/Paths.h |
| Include Path | #include "Misc/Paths.h" |
| Source | /Engine/Source/Runtime/Core/Private/Misc/Paths.cpp |
static FString GameAgnosticSavedDir()
saved directory