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| Name | FPackageId |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/IO/PackageId.h |
| Include Path | #include "IO/PackageId.h" |
Syntax
class FPackageId
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
constexpr FPackageId () |
IO/PackageId.h | ||
FPackageId
(
uint64 InId |
IO/PackageId.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| InvalidId | uint64 | IO/PackageId.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Id | uint64 | IO/PackageId.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FName GetName() |
IO/PackageId.h | ||
bool IsValid() |
IO/PackageId.h | ||
uint64 Value() |
IO/PackageId.h | ||
uint64 ValueForDebugging() |
IO/PackageId.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FPackageId FromName
(
const FName& Name |
IO/PackageId.h | ||
static FPackageId FromValue
(
const uint64 Value |
IO/PackageId.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
FPackageId Other |
IO/PackageId.h | ||
bool operator==
(
FPackageId Other |
IO/PackageId.h |