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Slow alphabetical order that is stable / deterministic over process runs
| Name | FNameLexicalLess |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/UObject/NameTypes.h |
| Include Path | #include "UObject/NameTypes.h" |
Syntax
struct FNameLexicalLess
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator()
(
const FName& A, |
UObject/NameTypes.h | ||
bool operator()
(
FNameEntryId A, |
UObject/NameTypes.h |