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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FName
Description
Tear down system and free all allocated memory
FName must not be used after teardown
| Name | TearDown |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/UObject/NameTypes.h |
| Include Path | #include "UObject/NameTypes.h" |
| Source | /Engine/Source/Runtime/Core/Private/UObject/UnrealNames.cpp |
static void TearDown()