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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FName
Description
Takes a string and breaks it down into a human readable string. For example - "bCreateSomeStuff" becomes "Create Some Stuff?" and "DrawScale3D" becomes "Draw Scale 3D".
| Name | NameToDisplayString |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/UObject/NameTypes.h |
| Include Path | #include "UObject/NameTypes.h" |
| Source | /Engine/Source/Runtime/Core/Private/UObject/UnrealNames.cpp |
static FString NameToDisplayString
(
const FString & InDisplayName,
const bool bIsBool
)
the sanitized version of the display name
Parameters
| Name | Remarks |
|---|---|
| InDisplayName | [In, Out] The name to sanitize |
| bIsBool | True if the name is a bool |