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Intrusive linked list containing name and initializer function pointer of loaded modules. Use this instead of "InitializeModule()" when possible
| Name | FModuleInitializerEntry |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/Modules/ModuleManager.h |
| Include Path | #include "Modules/ModuleManager.h" |
Syntax
class FModuleInitializerEntry
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FModuleInitializerEntry
(
const TCHAR* InName, |
Modules/ModuleManager.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FModuleInitializerEntry() |
Modules/ModuleManager.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Function | FInitializeModuleFunctionPtr | Modules/ModuleManager.h | ||
| Name | const TCHAR * | Modules/ModuleManager.h | ||
| Name2 | const TCHAR * | Modules/ModuleManager.h | ||
| Next | FModuleInitializerEntry * | Modules/ModuleManager.h | ||
| Prev | FModuleInitializerEntry * | Modules/ModuleManager.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FInitializeModuleFunctionPtr FindModule
(
const TCHAR* Name |
Modules/ModuleManager.h |