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| Name | FMemoryImage |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/Serialization/MemoryImage.h |
| Include Path | #include "Serialization/MemoryImage.h" |
Syntax
class FMemoryImage
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMemoryImage() |
Serialization/MemoryImage.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CurrentStruct | const UStruct * | Serialization/MemoryImage.h | ||
| HostLayoutParameters | FPlatformTypeLayoutParameters | Serialization/MemoryImage.h | ||
| PointerTable | FPointerTableBase * | Serialization/MemoryImage.h | ||
| PrevPointerTable | const FPointerTableBase * | Serialization/MemoryImage.h | ||
| Sections | TArray< TRefCountPtr< FMemoryImageSection > > | Serialization/MemoryImage.h | ||
| TargetLayoutParameters | FPlatformTypeLayoutParameters | Serialization/MemoryImage.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMemoryImageSection * AllocateSection() |
Serialization/MemoryImage.h | ||
void Flatten
(
FMemoryImageResult& OutResult, |
Merging duplicate sections will make the resulting memory image smaller. | Serialization/MemoryImage.h | |
FPointerTableBase & GetPointerTable() |
Serialization/MemoryImage.h | ||
const FPointerTableBase & GetPrevPointerTable() |
Serialization/MemoryImage.h |