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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void CartesianToPolar
(
const UE::Math::TVector2< T > InCart, |
Converts given Cartesian coordinate pair to Polar coordinate system. | Math/UnrealMathUtility.h | |
static void CartesianToPolar
(
const T X, |
Converts given Cartesian coordinate pair to Polar coordinate system. | Math/UnrealMathUtility.h |
CartesianToPolar(const UE::Math::TVector2< T >, UE::Math::TVector2< T > &)
Description
Converts given Cartesian coordinate pair to Polar coordinate system.
| Name | CartesianToPolar |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h |
| Include Path | #include "Math/UnrealMathUtility.h" |
template<typename T>
static void CartesianToPolar
(
const UE::Math::TVector2 < T > InCart,
UE::Math::TVector2 < T > & OutPolar
)
CartesianToPolar(const T, const T, T &, T &)
Description
Converts given Cartesian coordinate pair to Polar coordinate system.
| Name | CartesianToPolar |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h |
| Include Path | #include "Math/UnrealMathUtility.h" |
template<typename T>
static void CartesianToPolar
(
const T X,
const T Y,
T & OutRad,
T & OutAng
)