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API > API/Runtime > API/Runtime/Core
| Name | FIoDirectoryIndexHandle |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/IO/IoDispatcher.h |
| Include Path | #include "IO/IoDispatcher.h" |
Syntax
class FIoDirectoryIndexHandle
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| IO/IoDispatcher.h | |||
FIoDirectoryIndexHandle
(
uint32 InHandle |
IO/IoDispatcher.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| InvalidHandle | uint32 | IO/IoDispatcher.h | |
| RootHandle | uint32 | IO/IoDispatcher.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Handle | uint32 | IO/IoDispatcher.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid() |
IO/IoDispatcher.h | ||
uint32 ToIndex() |
IO/IoDispatcher.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FIoDirectoryIndexHandle FromIndex
(
uint32 Index |
IO/IoDispatcher.h | ||
static FIoDirectoryIndexHandle Invalid() |
IO/IoDispatcher.h | ||
static FIoDirectoryIndexHandle RootDirectory() |
IO/IoDispatcher.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
FIoDirectoryIndexHandle Other |
IO/IoDispatcher.h |