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API > API/Runtime > API/Runtime/Core
Identifier to a chunk of data.
| Name | FIoChunkId |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/IO/IoChunkId.h |
| Include Path | #include "IO/IoChunkId.h" |
Syntax
class FIoChunkId
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| InvalidChunkId | const FIoChunkId | IO/IoChunkId.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Id | uint8 | IO/IoChunkId.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
EIoChunkType GetChunkType() |
IO/IoChunkId.h | ||
const uint8 * GetData() |
IO/IoChunkId.h | ||
uint32 GetSize() |
IO/IoChunkId.h | ||
bool IsValid() |
IO/IoChunkId.h | ||
void Set
(
FMemoryView InView |
IO/IoChunkId.h | ||
void Set
(
const void* InIdPtr, |
IO/IoChunkId.h | ||
void ToString
(
FString& Output |
IO/IoChunkId.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FIoChunkId CreateEmptyId() |
IO/IoChunkId.h | ||
static FIoChunkId FromHex
(
FStringView Hex |
Creates an I/O chunk ID from a 24 character long hexadecimal string. | IO/IoChunkId.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FIoChunkId& Rhs |
IO/IoChunkId.h | ||
bool operator==
(
const FIoChunkId& Rhs |
IO/IoChunkId.h | ||
bool operator>
(
const FIoChunkId& Rhs |
IO/IoChunkId.h |