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Defines how the I/O chunk gets encoded into a set of compressed and encrypted block(s).
| Name | FIoChunkEncodingParams |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/IO/IoChunkEncoding.h |
| Include Path | #include "IO/IoChunkEncoding.h" |
Syntax
struct FIoChunkEncodingParams
Derived Classes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BlockSize | uint32 | IO/IoChunkEncoding.h | ||
| CompressionFormat | FName | IO/IoChunkEncoding.h | ||
| EncryptionKey | FMemoryView | IO/IoChunkEncoding.h |