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Template for interpolation points.
Interpolation points are used for describing the shape of interpolation curves.
| Name | FInterpCurvePoint |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/Math/InterpCurvePoint.h |
| Include Path | #include "Math/InterpCurvePoint.h" |
Syntax
template<class T>
class FInterpCurvePoint
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default constructor (no initialization). | Math/InterpCurvePoint.h | ||
| Constructor which initializes all components to zero. | Math/InterpCurvePoint.h | ||
FInterpCurvePoint
(
const float In, |
Constructor | Math/InterpCurvePoint.h | |
FInterpCurvePoint
(
const float In, |
Constructor | Math/InterpCurvePoint.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ArriveTangent | T | Tangent of curve arrive this point. | Math/InterpCurvePoint.h | |
| InterpMode | TEnumAsByte< EInterpCurveMode > | Interpolation mode between this point and the next one. | Math/InterpCurvePoint.h | |
| InVal | float | Float input value that corresponds to this key (eg. time). | Math/InterpCurvePoint.h | |
| LeaveTangent | T | Tangent of curve leaving this point. | Math/InterpCurvePoint.h | |
| OutVal | T | Output value of templated type when input is equal to InVal. | Math/InterpCurvePoint.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsCurveKey() |
Math/InterpCurvePoint.h |