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FHazardDeleter is used to erase the type of a class so that we can call the correct destructor
| Name | FHazardDeleter |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/Experimental/Containers/HazardPointer.h |
| Include Path | #include "Experimental/Containers/HazardPointer.h" |
Syntax
class FHazardDeleter
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FHazardDeleter
(
void* InPointer |
Experimental/Containers/HazardPointer.h | ||
FHazardDeleter
(
const FHazardDeleter& Other |
Experimental/Containers/HazardPointer.h |
Functions
Public
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Delete() |
Experimental/Containers/HazardPointer.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FHazardDeleter & operator=
(
const FHazardDeleter& Other |
Experimental/Containers/HazardPointer.h | ||
bool operator==
(
const FHazardDeleter& Other |
Experimental/Containers/HazardPointer.h |