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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FGenericPlatformProcess
Description
Get the architecture suffix, if any
Relates to UnrealArchitectureConfig.RequiresArchitectureFilenames in UnrealBuildTool
| Name | GetArchitectureSuffix |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformProcess.h |
| Include Path | #include "GenericPlatform/GenericPlatformProcess.h" |
| Source | /Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformProcess.cpp |
static const TCHAR * GetArchitectureSuffix()
The platform's architecture suffix, or null if it isn't required