Navigation
API > API/Runtime > API/Runtime/Core
Adapter for formatting a source location with full information.
| Name | FFullAdapter |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/SourceLocationUtils.h |
| Include Path | #include "Misc/SourceLocationUtils.h" |
Syntax
struct FFullAdapter
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Location | const FSourceLocation & | Misc/SourceLocationUtils.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AppendString
(
FWideStringBuilderBase& Out |
Converts the source location to a readable format with full information, appending to an existing string. | Misc/SourceLocationUtils.h | |
void AppendString
(
FUtf8StringBuilderBase& Out |
Misc/SourceLocationUtils.h | ||
| Converts the source location to a readable format with full information. | Misc/SourceLocationUtils.h | ||
void ToString
(
FWideString& Out |
Converts the source location to a readable format with full information, in place. | Misc/SourceLocationUtils.h | |
void ToString
(
FUtf8String& Out |
Misc/SourceLocationUtils.h | ||
FUtf8String ToUtf8String() |
Misc/SourceLocationUtils.h |