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Wrapper for FramePro
| Name | FFrameProProfiler |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/FramePro/FrameProProfiler.h |
| Include Path | #include "FramePro/FrameProProfiler.h" |
Syntax
class FFrameProProfiler
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void FrameStart() |
Called to mark the start of each frame | FramePro/FrameProProfiler.h | |
static void Initialize() |
FramePro/FrameProProfiler.h | ||
static bool IsFrameProRecording() |
FramePro/FrameProProfiler.h | ||
static bool IsThreadContextReady() |
FramePro/FrameProProfiler.h | ||
static void PopEvent () |
End currently active named event | FramePro/FrameProProfiler.h | |
static void PopEvent
(
const TCHAR* Override |
FramePro/FrameProProfiler.h | ||
static void PopEvent
(
const ANSICHAR* Override |
FramePro/FrameProProfiler.h | ||
static void PushEvent () |
Begin a named event | FramePro/FrameProProfiler.h | |
static void PushEvent
(
const TCHAR* Text |
FramePro/FrameProProfiler.h | ||
static void PushEvent
(
const ANSICHAR* Text |
FramePro/FrameProProfiler.h | ||
| FramePro/FrameProProfiler.h | |||
| FramePro/FrameProProfiler.h | |||
static void StopFrameProRecording() |
FramePro/FrameProProfiler.h | ||
static void TearDown() |
FramePro/FrameProProfiler.h |