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| Name | FFieldLayoutDesc |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/Serialization/MemoryLayout.h |
| Include Path | #include "Serialization/MemoryLayout.h" |
Syntax
struct FFieldLayoutDesc
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FWriteFrozenMemoryImageFunc | void | Serialization/MemoryLayout.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BitFieldSize | uint8 | Serialization/MemoryLayout.h | ||
| Flags | EFieldLayoutFlags::Type | Serialization/MemoryLayout.h | ||
| Name | const TCHAR * | Serialization/MemoryLayout.h | ||
| Next | const FFieldLayoutDesc * | Serialization/MemoryLayout.h | ||
| NumArray | uint32 | Serialization/MemoryLayout.h | ||
| Offset | uint32 | Serialization/MemoryLayout.h | ||
| Type | const FTypeLayoutDesc * | Serialization/MemoryLayout.h | ||
| UFieldNameLength | uint8 | Serialization/MemoryLayout.h | ||
| WriteFrozenMemoryImageFunc | FWriteFrozenMemoryImageFunc * | Serialization/MemoryLayout.h |