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Per-thread stack-frame of execution resource currently held. Can be retrieved and passed around to other task until not needed anymore.
| Name | FExecutionResourceContext |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/Experimental/Misc/ExecutionResource.h |
| Include Path | #include "Experimental/Misc/ExecutionResource.h" |
Syntax
class FExecutionResourceContext
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TRefCountPtr< IExecutionResource > Get() |
Experimental/Misc/ExecutionResource.h |