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RAII-style pooled `FEvent_
non-copyable, non-movable
| Name | FEventRef |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/HAL/Event.h |
| Include Path | #include "HAL/Event.h" |
Syntax
class FEventRef
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FEventRef
(
EEventMode Mode |
HAL/Event.h | ||
| HAL/Event.h | |||
| HAL/Event.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FEventRef() |
HAL/Event.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Event | FEvent * | HAL/Event.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FEvent * Get() |
HAL/Event.h |