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Transforms from absolute world space.
| Name | FDFInverseMatrix |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/Math/DoubleFloat.h |
| Include Path | #include "Math/DoubleFloat.h" |
Syntax
struct FDFInverseMatrix
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Math/DoubleFloat.h | |||
FDFInverseMatrix
(
FMatrix44f M, |
Math/DoubleFloat.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| M | FMatrix44f | Math/DoubleFloat.h | ||
| PreTranslation | FVector3f | Math/DoubleFloat.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FDFInverseMatrix MakeFromRelativeWorldMatrix
(
const FVector3f Origin, |
Apply pre-translation to matrix. | Math/DoubleFloat.h | |
static FMatrix MakeFromRelativeWorldMatrixDouble
(
const FVector Origin, |
Math/DoubleFloat.h |