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API > API/Runtime > API/Runtime/Core
| |
|
| Name |
FConfigModificationTracker |
| Type |
class |
| Header File |
/Engine/Source/Runtime/Core/Public/Misc/ConfigCacheIni.h |
| Include Path |
#include "Misc/ConfigCacheIni.h" |
Syntax
class FConfigModificationTracker
Structs
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bTrackLoadedFiles |
bool |
|
Misc/ConfigCacheIni.h |
|
| bTrackModifiedSections |
bool |
Input |
Misc/ConfigCacheIni.h |
|
| ClassesToSkipInstances |
TArray< FString > |
|
Misc/ConfigCacheIni.h |
|
| ClassesToSkipSubclasses |
TArray< FString > |
Sometimes reloading all instances/subclasses of a class causes trouble, so we |
Misc/ConfigCacheIni.h |
|
| CVars |
TMap< FString, FCVarTracker > |
Section -> tracker |
Misc/ConfigCacheIni.h |
|
| LoadedFiles |
TArray< FString > |
|
Misc/ConfigCacheIni.h |
|
| ModifiedSectionsPerBranch |
TMap< FName, TSet< FString > > |
Output |
Misc/ConfigCacheIni.h |
|