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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FConfigContext
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void VisualizeHierarchy
(
FOutputDevice& Ar, |
Visualize an existing hierarchy | Misc/ConfigContext.h | |
static void VisualizeHierarchy
(
FOutputDevice& Ar, |
Log out the config full hierarchy of a file, with various overrides to see other projects/platforms/etc hierarchies | Misc/ConfigContext.h |
VisualizeHierarchy(FOutputDevice &, const TCHAR *)
Description
Visualize an existing hierarchy
| Name | VisualizeHierarchy |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/ConfigContext.h |
| Include Path | #include "Misc/ConfigContext.h" |
| Source | /Engine/Source/Runtime/Core/Private/Misc/ConfigContext.cpp |
void VisualizeHierarchy
(
FOutputDevice & Ar,
const TCHAR * IniName
)
VisualizeHierarchy(FOutputDevice &, const TCHAR , const TCHAR , const TCHAR , const TCHAR , const TArray< FString > *)
Description
Log out the config full hierarchy of a file, with various overrides to see other projects/platforms/etc hierarchies
| Name | VisualizeHierarchy |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/ConfigContext.h |
| Include Path | #include "Misc/ConfigContext.h" |
| Source | /Engine/Source/Runtime/Core/Private/Misc/ConfigContext.cpp |
static void VisualizeHierarchy
(
FOutputDevice & Ar,
const TCHAR * IniName,
const TCHAR * OverridePlatform,
const TCHAR * OverrideProjectOrProgramDataDir,
const TCHAR * OverridePluginDir,
const TArray < FString > * ChildPluginBaseDirs
)