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| Name | FCompoundChangeInput |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/Change.h |
| Include Path | #include "Misc/Change.h" |
Syntax
struct FCompoundChangeInput
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Misc/Change.h | |||
FCompoundChangeInput
(
FCompoundChangeInput&& RHS |
Misc/Change.h | ||
FCompoundChangeInput
(
const FCompoundChangeInput& |
Non-copyable. | Misc/Change.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Subchanges | TArray< TUniquePtr< FChange > > | Ordered list of changes that comprise everything needed to describe this change | Misc/Change.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCompoundChangeInput & operator=
(
const FCompoundChangeInput& |
Misc/Change.h |