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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FCompositeBuffer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Returns a copy of the buffer where every segment is owned. | Memory/CompositeBuffer.h | ||
| Memory/CompositeBuffer.h |
MakeOwned()
Description
Returns a copy of the buffer where every segment is owned.
| Name | MakeOwned |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Memory/CompositeBuffer.h |
| Include Path | #include "Memory/CompositeBuffer.h" |
| Source | /Engine/Source/Runtime/Core/Private/Memory/CompositeBuffer.cpp |
FCompositeBuffer MakeOwned() const
MakeOwned()
| Name | MakeOwned |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Memory/CompositeBuffer.h |
| Include Path | #include "Memory/CompositeBuffer.h" |
| Source | /Engine/Source/Runtime/Core/Private/Memory/CompositeBuffer.cpp |
FCompositeBuffer MakeOwned()