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Scope that captures failed `check_ calls.
| Name | FCheckScope |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/Tests/CheckScope.h |
| Include Path | #include "Tests/CheckScope.h" |
Syntax
struct FCheckScope
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCheckScope () |
Tests/CheckScope.h | ||
FCheckScope
(
const ANSICHAR* Msg |
Only catches failed `check_ calls that contain Msg. | Tests/CheckScope.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FCheckScope() |
Tests/CheckScope.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bCriticalError | bool | Tests/CheckScope.h | ||
| bIgnoreDebugger | bool | Tests/CheckScope.h | ||
| DeviceError | FCheckScopeOutputDeviceError * | Tests/CheckScope.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int GetCount() |
Tests/CheckScope.h |