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For pushing and popping FBitWriter positions.
| Name | FBitWriterMark |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/Serialization/BitWriter.h |
| Include Path | #include "Serialization/BitWriter.h" |
Syntax
struct FBitWriterMark
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Serialization/BitWriter.h | |||
FBitWriterMark
(
FBitWriter& Writer |
Serialization/BitWriter.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Num | int64 | Serialization/BitWriter.h | ||
| Overflowed | bool | Serialization/BitWriter.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Copy
(
FBitWriter& Writer, |
Copies the last section into a buffer. | Serialization/BitWriter.h | |
int64 GetNumBits() |
Serialization/BitWriter.h | ||
void Init
(
FBitWriter& Writer |
Serialization/BitWriter.h | ||
void Pop
(
FBitWriter& Writer |
Serialization/BitWriter.h | ||
void PopWithoutClear
(
FBitWriter& Writer |
Pops the BitWriter back to the start but doesn't clear what was written. | Serialization/BitWriter.h | |
void Reset() |
Serialization/BitWriter.h |