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API > API/Runtime > API/Runtime/Core
| Name | FBitArrayMemory |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/BitArray.h |
| Include Path | #include "Containers/BitArray.h" |
Syntax
class FBitArrayMemory
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void MemmoveBitsWordOrder
(
uint32* DestBits, |
Copy NumBits bits from the source pointer and offset into the dest pointer and offset. | Containers/BitArray.h | |
static void MemmoveBitsWordOrder
(
int32* DestBits, |
Containers/BitArray.h | ||
static void MemmoveBitsWordOrderAlignedInternal
(
uint32*const StartDest, |
Copy NumBits bits from the source pointer at the given offset into the dest pointer at the given offset. | Containers/BitArray.h | |
static void ModularizeWordOffset
(
uint32*& Data, |
Given Data and Offset that specify a specific bit in a specific word, modify Data and Offset so that they specify the same bit but that 0 <= Offset < NumBitsPerDWORD. | Containers/BitArray.h | |
static void ModularizeWordOffset
(
uint32 const*& Data, |
Given Data and Offset that specify a specific bit in a specific word, modify Data and Offset so that they specify the same bit but that 0 <= Offset < NumBitsPerDWORD. | Containers/BitArray.h |