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Copyright (C) 2009 Nine Realms, Inc
| Name | FBinaryHeap |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/BinaryHeap.h |
| Include Path | #include "Containers/BinaryHeap.h" |
Syntax
template<typename KeyType, typename IndexType>
class FBinaryHeap
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBinaryHeap
(
const FBinaryHeap& |
Containers/BinaryHeap.h | ||
FBinaryHeap () |
Containers/BinaryHeap.h | ||
FBinaryHeap
(
FBinaryHeap&& Other |
Containers/BinaryHeap.h | ||
FBinaryHeap
(
uint32 InHeapSize, |
Containers/BinaryHeap.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FBinaryHeap() |
Containers/BinaryHeap.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Add
(
KeyType Key, |
Containers/BinaryHeap.h | ||
void Clear() |
Containers/BinaryHeap.h | ||
void Free() |
Containers/BinaryHeap.h | ||
uint32 GetHeapSize() |
Containers/BinaryHeap.h | ||
uint32 GetIndexSize() |
Containers/BinaryHeap.h | ||
KeyType GetKey
(
IndexType Index |
Containers/BinaryHeap.h | ||
bool IsEmpty() |
Containers/BinaryHeap.h | ||
bool IsPresent
(
IndexType Index |
Containers/BinaryHeap.h | ||
uint32 Num() |
Containers/BinaryHeap.h | ||
IndexType Peek
(
IndexType Index |
Containers/BinaryHeap.h | ||
void Pop() |
Containers/BinaryHeap.h | ||
void Remove
(
IndexType Index |
Containers/BinaryHeap.h | ||
void Resize
(
uint32 NewHeapSize, |
Containers/BinaryHeap.h | ||
IndexType Top() |
Containers/BinaryHeap.h | ||
void Update
(
KeyType Key, |
Containers/BinaryHeap.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void DownHeap
(
IndexType HeapIndex |
Containers/BinaryHeap.h | ||
void ResetInternal() |
Reset internal variables to a cleared state, does not free data. | Containers/BinaryHeap.h | |
void ResizeHeap
(
uint32 NewHeapSize |
Containers/BinaryHeap.h | ||
void ResizeIndexes
(
uint32 NewIndexSize |
Containers/BinaryHeap.h | ||
void UpHeap
(
IndexType HeapIndex |
Containers/BinaryHeap.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void operator=
(
const FBinaryHeap& |
Containers/BinaryHeap.h |