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Representation of an alloc or free operation. Derive from this struct to add items such as size and alignment. Override the three methods to log or parse the values of custom items. A new line character must be added to the end once all items have been written to the string buffer.
| Name | FAllocOpBase |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/ProfilingDebugging/AllocLogRecordingPlayback.h |
| Include Path | #include "ProfilingDebugging/AllocLogRecordingPlayback.h" |
Syntax
struct FAllocOpBase
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AllocIndex | int64 | ProfilingDebugging/AllocLogRecordingPlayback.h | ||
| bIsFree | bool | ProfilingDebugging/AllocLogRecordingPlayback.h | ||
| FrameNumber | int32 | ProfilingDebugging/AllocLogRecordingPlayback.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| ProfilingDebugging/AllocLogRecordingPlayback.h | |||
int32 WriteValueStrings
(
ANSICHAR* Dest |
ProfilingDebugging/AllocLogRecordingPlayback.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static int32 WriteHeader
(
ANSICHAR* Dest |
ProfilingDebugging/AllocLogRecordingPlayback.h |