Navigation
API > API/Runtime > API/Runtime/Core
Use to acquire a lock on construction.
| Name | FAcquireLock |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/Async/LockTags.h |
| Include Path | #include "Async/LockTags.h" |
Syntax
struct FAcquireLock
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAcquireLock() |
Async/LockTags.h |