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| Name | EUnrealEngineObjectLicenseeUEVersion |
| Type | enum |
| Header File | /Engine/Source/Runtime/Core/Public/UObject/ObjectVersion.h |
| Include Path | #include "UObject/ObjectVersion.h" |
Syntax
enum EUnrealEngineObjectLicenseeUEVersion
{
VER_LIC_NONE = 0,
VER_LIC_AUTOMATIC_VERSION_PLUS_ONE,
VER_LIC_AUTOMATIC_VERSION = VER_LIC_AUTOMATIC_VERSION_PLUS_ONE - 1,
}
Values
| Name | Remarks |
|---|---|
| VER_LIC_NONE | |
| VER_LIC_AUTOMATIC_VERSION_PLUS_ONE | * this needs to be the last line (see note below) |
| VER_LIC_AUTOMATIC_VERSION |