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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void DefaultConstructItems
(
void* Address, |
Default constructs a range of items in memory. | Templates/MemoryOps.h | |
void DefaultConstructItems
(
void* Address, |
Templates/MemoryOps.h |
DefaultConstructItems(void *, SizeType)
Description
Default constructs a range of items in memory.
| Name | DefaultConstructItems |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Templates/MemoryOps.h |
| Include Path | #include "Templates/MemoryOps.h" |
template<typename ElementType, typename SizeType>
void DefaultConstructItems
(
void * Address,
SizeType Count
)
Parameters
| Name | Remarks |
|---|---|
| Elements | The address of the first memory location to construct at. |
| Count | The number of elements to destruct. |
DefaultConstructItems(void *, SizeType)
| Name | DefaultConstructItems |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Templates/MemoryOps.h |
| Include Path | #include "Templates/MemoryOps.h" |
template<typename ElementType, typename SizeType>
void DefaultConstructItems
(
void * Address,
SizeType Count
)