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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CopyAssignItems
(
ElementType* Dest, |
Copy assigns a range of items. | Templates/MemoryOps.h | |
void CopyAssignItems
(
ElementType* Dest, |
Templates/MemoryOps.h |
CopyAssignItems(ElementType , const ElementType , SizeType)
Description
Copy assigns a range of items.
| Name | CopyAssignItems |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Templates/MemoryOps.h |
| Include Path | #include "Templates/MemoryOps.h" |
template<typename ElementType, typename SizeType>
void CopyAssignItems
(
ElementType * Dest,
const ElementType * Source,
SizeType Count
)
Parameters
| Name | Remarks |
|---|---|
| Dest | The memory location to start assigning to. |
| Source | A pointer to the first item to assign. |
| Count | The number of elements to assign. |
CopyAssignItems(ElementType , const ElementType , SizeType)
| Name | CopyAssignItems |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Templates/MemoryOps.h |
| Include Path | #include "Templates/MemoryOps.h" |
template<typename ElementType, typename SizeType>
void CopyAssignItems
(
ElementType * Dest,
const ElementType * Source,
SizeType Count
)