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Unreal Engine C++ API Reference > Runtime > Core > Containers > TStaticArray
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Containers/StaticArray.h |
Include | #include "Containers/StaticArray.h" |
Syntax
template<typename StorageElementType, bool bReverse>
struct FRangedForIterator
Constructors
Type | Name | Description | |
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FRangedForIterator
(
StorageElementType* InPtr |
Operators
Type | Name | Description | |
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bool | operator!=
(
const FRangedForIterator& B |
|
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auto & | operator* () |
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FRangedForIterator & | operator++ () |