Navigation
API > API/Runtime > API/Runtime/Core
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Algo::HeapSort
(
RangeType&& Range |
Performs heap sort on the elements. Assumes < operator is defined for the element type. | Algo/HeapSort.h | |
void Algo::HeapSort
(
RangeType&& Range, |
Performs heap sort on the elements. | Algo/HeapSort.h |
Algo::HeapSort(RangeType &&)
Description
Performs heap sort on the elements. Assumes < operator is defined for the element type.
| Name | Algo::HeapSort |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Algo/HeapSort.h |
| Include Path | #include "Algo/HeapSort.h" |
namespace Algo
{
template<typename RangeType>
void Algo::HeapSort
(
RangeType && Range
)
}
Parameters
| Name | Remarks |
|---|---|
| Range | The range to sort. |
Algo::HeapSort(RangeType &&, PredicateType)
Description
Performs heap sort on the elements.
| Name | Algo::HeapSort |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Algo/HeapSort.h |
| Include Path | #include "Algo/HeapSort.h" |
namespace Algo
{
template<typename RangeType, typename PredicateType>
void Algo::HeapSort
(
RangeType && Range,
PredicateType Predicate
)
}
Parameters
| Name | Remarks |
|---|---|
| Range | The range to sort. |
| Predicate | A binary predicate object used to specify if one element should precede another. |