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API > API/Runtime > API/Runtime/Constraints > API/Runtime/Constraints/UTickableTranslationConstraint
Cache data structure to store last child local/global location.
| Name | FDynamicCache |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Animation/Constraints/Public/Transform/TransformConstraint.h |
| Include Path | #include "Transform/TransformConstraint.h" |
Syntax
struct FDynamicCache
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CachedInputHash | uint32 | Transform/TransformConstraint.h |