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API > API/Runtime > API/Runtime/Constraints > API/Runtime/Constraints/UTickableConstraint
- UTickableConstraint::IsFullyActive()
- UTickableTransformConstraint::IsFullyActive()
References
| Module | Constraints |
| Header | /Engine/Source/Runtime/Experimental/Animation/Constraints/Public/ConstraintsManager.h |
| Include | #include "ConstraintsManager.h" |
| Source | /Engine/Source/Runtime/Experimental/Animation/Constraints/Private/ConstraintsManager.cpp |
virtual bool IsFullyActive&40;&41; const
Remarks
Get whether or not it's fully active, it's set to active and all pieces are set up,e.g. objects really exist that are being constrainted