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API > API/Runtime > API/Runtime/Constraints
| Name | FMovieSceneConstraintChannel |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Animation/Constraints/Public/ConstraintChannel.h |
| Include Path | #include "ConstraintChannel.h" |
Syntax
USTRUCT ()
struct FMovieSceneConstraintChannel : public FMovieSceneBoolChannel
Inheritance Hierarchy
- FMovieSceneChannel → FMovieSceneBoolChannel → FMovieSceneConstraintChannel
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMovieSceneConstraintChannel() |
ConstraintChannel.h |
Typedefs
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ExtraLabel | ExtraLabelFunction | ConstraintChannel.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsInfinite() |
Checks whether this constraint channel is infinite | ConstraintChannel.h |
Overridden from FMovieSceneBoolChannel
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool Evaluate
(
FFrameTime InTime, |
Evaluate this channel | ConstraintChannel.h | |
virtual TMovieSceneChannelData< bool > GetData () |
Access a mutable interface for this channel's data | ConstraintChannel.h | |
virtual TMovieSceneChannelData< const bool > GetData () |
Access a constant interface for this channel's data | ConstraintChannel.h |