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API > API/Runtime > API/Runtime/Constraints
| Name | FDependencyBuilder |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Animation/Constraints/Public/Transform/DependencyBuilder.h |
| Include Path | #include "Transform/DependencyBuilder.h" |
Syntax
struct FDependencyBuilder
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void BuildAttachmentsDependencies
(
UWorld* InWorld, |
Ensures that attachment dependencies are reflected at the constraints level. | Transform/DependencyBuilder.h | |
static bool BuildDependencies
(
UWorld* InWorld, |
Ensure default dependencies between constraints. | Transform/DependencyBuilder.h | |
static void BuildExternalDependencies
(
UWorld* InWorld, |
Ensures that external dependencies are addressed at the constraints level. | Transform/DependencyBuilder.h | |
static void BuildSelfDependencies
(
UWorld* InWorld, |
Ensures that internal dependencies (control rig only at this point) are addressed at the constraints level. | Transform/DependencyBuilder.h | |
static bool LogDependencies() |
Returns true if dependencies should be logged. | Transform/DependencyBuilder.h |