Navigation
API > API/Runtime > API/Runtime/ColorManagement
References
Module | ColorManagement |
Header | /Engine/Source/Runtime/ColorManagement/Public/ColorManagementDefines.h |
Include | #include "ColorManagementDefines.h" |
Syntax
namespace UE
{
namespace Color
{
enum EColorSpace
&123;
None = 0,
sRGB = 1,
Rec2020 = 2,
ACESAP0 = 3,
ACESAP1 = 4,
P3DCI = 5,
P3D65 = 6,
REDWideGamut = 7,
SonySGamut3 = 8,
SonySGamut3Cine = 9,
AlexaWideGamut = 10,
CanonCinemaGamut = 11,
GoProProtuneNative = 12,
PanasonicVGamut = 13,
PLASA_E1_54 = 14,
Max,
&125;
}
}
Values
Name | Description |
---|---|
None | |
sRGB | |
Rec2020 | |
ACESAP0 | |
ACESAP1 | |
P3DCI | |
P3D65 | |
REDWideGamut | |
SonySGamut3 | |
SonySGamut3Cine | |
AlexaWideGamut | |
CanonCinemaGamut | |
GoProProtuneNative | |
PanasonicVGamut | |
PLASA_E1_54 | |
Max |
Remarks
List of available color spaces. (Increment COLORSPACE_VER upon breaking changes to the list.)
NOTE: This list is partially replicated as a UENUM in TextureDefines.h: any type exposed to textures should match the enum value below.