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API > API/Runtime > API/Runtime/ChaosVehiclesCore > API/Runtime/ChaosVehiclesCore/FVehicleBlackboard
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Invalidate
(
FName ObjName |
Invalidate an object by name | SimModule/VehicleBlackboard.h | |
void Invalidate
(
EInvalidationReason Reason |
Invalidate all objects that can be affected by a particular circumstance (such as a rollback) | SimModule/VehicleBlackboard.h |
Invalidate(FName)
Description
Invalidate an object by name
| Name | Invalidate |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/SimModule/VehicleBlackboard.h |
| Include Path | #include "SimModule/VehicleBlackboard.h" |
| Source | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Private/SimModule/VehicleBlackboard.cpp |
void Invalidate
(
FName ObjName
)
Invalidate(EInvalidationReason)
Description
Invalidate all objects that can be affected by a particular circumstance (such as a rollback)
| Name | Invalidate |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/SimModule/VehicleBlackboard.h |
| Include Path | #include "SimModule/VehicleBlackboard.h" |
| Source | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Private/SimModule/VehicleBlackboard.cpp |
void Invalidate
(
EInvalidationReason Reason
)